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Coming clean

polishtamales:

I have dysthymia.

I was recently diagnosed with symptoms last week on Wednesday. I’ve been depressed almost everyday for the last five years. In those years I’ve been through alcohol and various substance abuse. Although I have been sober for the past 2 years and haven’t touched any drugs in the…

Nothing you have done has or should have disappointed anyone here. Depression is a serious thing, and it is just as important to take care of your mental health as you physical health.

I am glad you are starting to be proactive about it and that the community here has given you some respire regardless of how small.

I hope that whatever aid you are getting helps and that you are able to be happy again.

I am sure the rest of the M:tG community would echo my words.

indubitableambivalence:

Xenograft | Xathrid Necromancer | Noxious Ghoul

Cool interactions:
Turn all your Zombies into Humans. Sac your new Human Zombies and make more Zombies. Each time you do that, All non-Zombies get -1/-1. It’s a Sac-Engine…even if you wanted to replace Noxious Ghoul with Grave Pact or whatnot, that works too. :)

Little problem. This only works once a turn unless you make Xathrid Necromancer a zombie as well. He will get -1/-1. So really Noxious Ghoul isn’t great here. I prefer Deathgreeter here or even Diregraf Captain. And as a sac outlet Viscera Seer is pretty good.

A while back I mentioned trying to make more budget legacy decks. So today I come to you with my next brew. As I said the deck is built around Varchild’s War-Riders.

The deck list is here: http://tappedout.net/mtg-decks/ratchet-riders/

I have been tweaking the deck for a while, but haven’t gotten to play very many game with it. But so far I am happy with what I have come up with.

Any suggestions are welcome. And if you happen to play the list let me know how it goes please.

Ok so a general guide to the deck.

Your starting hand want to look something like Varchild’s War-Riders, Hunted Horror, Lotus Petal, Ratchet Bomb, and two land.

Turn one you wanna get down Varchild’s War-Riders using the lotus petal. then turn two it is on to the Hunted Horror and hit with the riders and turn three you can play the Ratchet bomb to blow up the creatures you have given them and really start hitting it.

The deck should be pretty easy to play in casual legacy.

And for the goals I set this deck?

You can buy everything you for the main board for €54 on starcity games if you aren’t too worried over quality. And trust me even the cards listed as moderate play over there are in good nick.

So kept it under the €100 but failed the €50 mark by just a little bit.

Two things

First:

Building a new EDH deck on cockatrice to play with a buddy of mine later this week.

General: Nin, the Pain Artist.

Have a few idea on what I am gonna go for. I am gonna include Nykthos, Shrine to Nyx to up the amount of mana I can put into her. also gonna run a handful of creatures with regenerate to plow that damage into and get plenty of ye old card advantage.

This may or may not be the best way to build the deck. But I think if nothing else it should provide some fun. I will pop the deck list on Tappedout when it is complete.

Second:

Having built my first Legecy deck recently on a budget I think I might try for another one. Though I doubt I will buy it. at least not yet. Wanna get some other things first.

The deck will be based around Varchild’s War-Riders and trying to combo off with them.

Aims of building the deck:

1. Keep the cost of the deck under €100.

1.1 Keep the cost of the deck under €50. (This is where I hope it falls in price.)

2. Make the deck semi competitive. I don’t expect it to be able to take on a deck playing counter make, put putting out a turn two Griselbrand. Competitive in a more relaxed environment. If you take my meaning.

eternalcheechako asked:

Tell us an anecdote about a fantastic MTG employee in any department who doesn't get much public notice.

markrosewater:

R&D has a man named Dan that takes care of all the day-to-day nuts & bolts things like making playtest cards and ensuring necessary paperwork gets done. Dan is awesome and Magic is better for his hard work but I don’t think many people outside the building are aware of him.

So shout out to Dan!

Thank you Dan for making the game better.

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